
Vortex Evader
A Standalone Game in Java
From Tutorial to Full Game
Vortex Evader was created from scratch in Java with no pre-existing framework or game engine. It initially started as a small project to refresh my Java skills, however, it quickly became something of a suitable quality to release.
Initial development followed a tutorial series that I have long since lost track of. After about two and a half videos from this series, I began to make my own changes. By the end of the third video, I had decided to break away from the tutorial and build my own game entirely.
By the time I had abandoned the video, Vortex Evader had a simple game loop where the player token could move and the enemies could not bounce. From there, I implemented damage, health, scoring, leveling, bouncing enemies, and more, using ChatGPT for assistance whenever I hit a problem I didn't know how to resolve.
Community Review
Video review by DelthinTheRanger